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Vol 1, No 3 (2020) DOTA 2, League of Legends, dan Paladins: Popularitas Game MOBA di Indonesia Abstract  PDF
Akrom Tegar Khomeiny, Aji Prasetya Wibawa
 
Vol 4, No 2 (2023) Sistem Pakar Diagnosa Kecanduan Game Mobile/PC pada Anak menggunakan Metode Certainty Factor berbasis Web Abstract  PDF
Muh Rizaldi Sahari, Irawati Irawati, Ramdaniah Ramdaniah
 
Vol 3, No 1 (2022) Perancangan Game Puzzle Labirin menggunakan Metode Game Development Life Cycle (GDLC) berbasis Unreal Engine Abstract  PDF
Suwahyudi Syarif, Tasrif Hasanuddin, Mardiyyah Hasnawi
 
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